AI Insights · Timothy · October 2024
Top 5 Match 3 Games on Android in Chile: Q3 2024 Performance
Explore the performance trends of the top 5 Match 3 games on Android in Chile during Q3 2024, highlighting downloads, revenue, and active users.
During the third quarter of 2024, the top 5 Match 3 games on Android in Chile showcased varying performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.
Fruit Drop Master from Metagame.Ltd showed a fluctuating revenue pattern, starting at around $6K in early July and peaking at $12K in early September, before ending the quarter at $8K. The game's downloads began at 17.6K and gradually decreased to 3K by the end of September. Weekly active users also saw a decline from 203K to 174K over the quarter.
Fruit Merge: Juicy Drop Game by Brave HK Limited experienced a steady growth in revenue, starting from $8 in late July and reaching $88 by mid-September. Downloads peaked at 20.7K in mid-August before tapering off to 11.5K by the end of the quarter. The game’s active user base expanded significantly from 443 in mid-July to 44.9K by the end of September.
Bubble Shooter Family from Playful Bytes maintained a relatively stable revenue stream, with a peak of $36 in late August. Downloads showed a downward trend, starting at 5.6K and dropping to 3.3K by late September. Meanwhile, weekly active users increased from 25.6K to 42.7K over the quarter, indicating a growing engagement despite the drop in downloads.
Cup Heroes by VOODOO saw a remarkable rise in revenue, beginning at $2 in early July and climbing to a high of $506 by mid-September. Downloads followed a similar upward trajectory, starting at 2.2K and peaking at 8.4K in mid-September. The number of active users also expanded from 3.3K to 13.8K, demonstrating strong user retention and growth.
Marble Match Origin by LeisureLab Studios experienced a gradual decline in revenue from $186 to $161 over the quarter. Downloads decreased significantly from 5.4K to 2.4K. However, weekly active users showed resilience, starting at 35.3K and ending at 37.5K, with a notable peak in mid-September.
These insights reflect the dynamic nature of the gaming market in Chile. For more detailed information and further insights, visit Sensor Tower.